Running Macintosh hardware with Bootcamp and one of the - Operating systems above is supported. Virtualization systems such as VMWare and Parallels are supported. Video card speed does not affect Flamingo NXT. Multiple CPU cores will accelerate renderings are recommended. Hardware requirements match Rhinos's hardware requirements. Localized interface (user selectable) and documentation in English, Spanish, French, German, Italian, Czech, Japanese, Chinese, and Korean. Distribute render to other computers while working Set multiple computers to rendering on image Background rendering option allows modeling while rendering.
Post-processing - no re-rendering requiredFractal tree generator Alpha channel support for compositing in backgrounds or objects Less memory needed for models with many of the same block Progressive render continues to improve effects each pass Multiple render engines for maximum flexibility to render. Materials stored in model for easy transfer to others Automated daylight calculation based on lighting presets. Lighting Channels allow you to edit light strength in real-time without the need to re-render the scene. Indirect lighting calculated enhancing depth in renderings.
Free library of high-quality HDRI images for lighting. Advance use of high dynamic range images for scene lighting. Content libraries (plants, materials, HDRi).ĭefault lighting presets for quick setups of common scenesAdvance use of high dynamic range images for scene lighting.Image Editor with support for multiple lighting channels.Images are continually refined and improved over time. All processor cores are automatically utilized in parallel. Interior and exterior daylight simulations, HDR image-based lighting, and many other techniques are all handled easily, with minimal configuration requirements.įlamingo nXt uses efficient, modern ray-casting technology to produce results as quickly as possible. Indirect lighting, as well as complex reflection and refraction, can be easily incorporated into the simulation. Improved HDRI lighting environments supportįlamingo nXt produces realistic results by simulating light transport in your model.Unlike many rendering products, there are very few settings to worry about or understand. You provide materials and lighting and press the Render button.
*The Rhino WIP Version we used: Rhino v6 WIP Build 6.07150.Flamingo nXt With Flamingo nXt you don't need to be a professional renderer to get realistic results quickly.
We'll send you the full PDF report and ensure you don't miss out on any updates by adding you to our monthly e-news list (should you wish to you can unsubscribe at any time). We intend to publish further reports and updates as the Display Pipeline for Rhino 6 continues to mature, if you’d like to stay up to date with this information and access this full current report please register via the form below. We also tested the cards in Rhino v6 WIP using a development version of Holomark by Jørgen Holo. Easy to Use - With nXt you dont need to be a professional renderer to get realistic results quickly. Rhino with Flamingo nXt runs on ordinary Windows desktop and laptop computers. Render Mesh: 10 million polygons approx. Flamingo nXt runs inside Rhino and has the same hardware requirements.Geometry: 7027 polysurfaces, 680 surfaces, 7 extrusions, 3134 meshes.In order to test the real world performance advantage of the new Rhino v6 WIP display pipeline a large and highly detailed model of an industrial truck was manipulated on screen, this file had the following properties: Quadro P4000 – 1792 CUDA cores, 8GB GPU Memory – Approx Cost £960.Quadro P2000 – 1024 CUDA cores, 5GB GPU Memory – Approx Cost £520.Quadro P1000 – 640 CUDA cores, 4GB GPU Memory – Approx Cost £370.Quadro P400 – 256 CUDA cores, 2GB GPU Memory – Approx Cost £150.
These tests have all been completed using the Rhino 6 WIP* (Work In Progress), this WIP is the in-development version of Rhino which is available to all owners of Rhino 5 for Windows, should you wish to test, give feedback and potentially shape the next version of Rhino this WIP version is for you ( download WIP here).įour up to date NVIDIA cards have been tested with the Rhino 6 WIP*: This report is for those who wish to understand which investment in choice of graphics card will stand a reasonable test of time, working well for Rhino 5 today and then potentially flying with Rhino 6 for Windows in the future. The current picture for those making these decisions is confused somewhat further with Rhino v6 for Windows having a new, and at this point, changeable Display Pipeline these developments mean Rhino 6 will generally be far more GPU aware (taking more advantage of the Graphics Card power) than Rhino 5.
The choice of graphics card to purchase and use with Rhino is not always straightforward. Choosing the right graphics card to use with Rhino3d.